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Pretty Good Hat

A screenshot showing armor statistics for loadouts in Destiny 2

This revision of ArmoreR is really turning into something I’m happy with and proud of. I’ve learned so much since the very first iteration of this about a year ago. It’s really fun and rewarding to come back to it with a bunch of new expertise and make it much better in all ways, including a new approach to dealing with such a large amount of information.

Yesterday in a busy Discord I suggested that what it really needed is a digest function, and then realized I was just describing listserv.

screenshot showing a set of colorful scatterplots displaying a variety of armor types and their stats

I spent a bunch of the weekend beginning a redesign of my ArmoreR project, which aims to be a Destiny 2 armor stats profiler built in R and Shiny. A year on from when I began it, I have a much better understanding of how a Shiny app works, and have also incorporated a proper, working oauth2 workflow into this revision (incorporating the things I figured out for my power level tracker). It’s really, really satisfying to be rebuilding it with all the things I’ve learned. I think the application is going to be so much better and less complicated than the first iteration. I still have a ways to go, and am happy with just how much I have transformed it with a year of learning and practice on other things.

Me, making pasta for dinner: PREPARING TO FIRE SPAGHETTI

family: …

me: READY TO FIRE SPAGHETTI

family: …

me: …

kiddo: DAAAAD

me, undeterred: FIRING SPAGHETTI!

Making adjustments to kiddo’s Minecraft server and am continuously grateful that the answer to “how did I do that?” is almost always found in the fish shell history.

a screenshot of a web application showing a table of statistics for a game character

Last fall I wrote a bit about a Destiny 2 power level tracking tool I built using R. I’ve now converted it to a full-on Shiny app and solved some issues with the oauth2 flow that stumped me in my intermittent tinkering with it. I’m super satisfied to have been able to get this to work! Now that I have the authentication process figured out, I’m eager to also convert my armor profiling tool to use it. Look out!

You can check it out here: traveleR